SpixSh@dow Production
Vous souhaitez réagir à ce message ? Créez un compte en quelques clics ou connectez-vous pour continuer.


Developpement Amateur de SpixSh@dow
 
AccueilPortailDernières imagesRechercherS'enregistrerConnexion
Le deal à ne pas rater :
Sortie PlayStation 5 Pro : où précommander la console PS5 Pro ?
Voir le deal

 

 [Emulateur] No$gba version 2.3b

Aller en bas 
AuteurMessage
SpixSh@dow
Admin
Admin
SpixSh@dow


Nombre de messages : 5582
Age : 32
Localisation : Etoile de la Mort
Linker(s) : NinjaPass X9TF
Date d'inscription : 16/12/2006

[Emulateur] No$gba version 2.3b Empty
MessageSujet: [Emulateur] No$gba version 2.3b   [Emulateur] No$gba version 2.3b Icon_minitimeDim 21 Jan - 16:26

Une nouvelle version est disponible pour l'emulateur GBA/NDS qui est biensur No$gba , il passe en v 2.3b .

Voici les changements annoncés :

Citation :
- gba/snd: snd_on_off 60h-81h non-writeable while disabled with optional warning
- gba/snd: fixed snd_on_off (resets only 60h-81h, not 82h-83h) (thanks ludvig)
- gba/help: described nr52/snd_on_off affected registers (60h-81h reset to zero)
- gba/help: added noise random generator specs (gba psg channel 4, poly counter)
- snap/sav: uses new "save_chunks" function (instead separate snapdat_write's)
- snap/sav: RLU-encoder/decoder supports long-same regions (code 80h dta8 len16)
- snap/sav-loader: re-allows old/smaller 64K sram/liff blocks (pre 128K flash)
- snap/sav-loader: raised gba-max liff/sram_siz for to 128K (for new FLASH type)
- snap/sav-loader: replaced fixed "liff/sram_siz" by variable "memsiz_sram/liff"
- snap/sav-loader: skips unknown blocks by file-entry (rather by expected entry)
- gba/help: new Backup IDs chapter (library ID strings, thanks pocketheaven faq)
- gba/backup: detects 128kbyte FLASH backup (reportedly uses ID "FLASH1M_Vnnn")
- gba/backup: emulates bankswitched 128kbyte FLASH backup memory (not tested)
- gba/add-on: emulates gba solar sensor (currently fixed level) (boktai, momov)
- gba/add-on: emulates gba-cart real time clock (rtc) (boktai, thanks momov)
- gba/multiplay: refixed slave machine bios-loading (missing v2.2 mount_system)
- nds/sound: precalculates sample rate timing (for some/minor emulation speedup)
- nds/backup/help: added description of the new eeprom/flash/fram backup types
- nds/backup: new: None, EEPROM 8K, EEPROM 64K, FLASH 256K, FLASH 512K, FRAM 32K
- nds/3d: uses pixelformat with alpha (if supported, ie. not by generic driver)
- nds/3d: above alpha untested - disabled by default - see setup: 3D Rear Alpha
- nds/3d: added warning on 3D access with powcnt bit2-3 disabled (thanks anders)
- nds/snd: fixed hang-up on uninitialized sound frequency (thanks damian yerrik)
- nds/3d: loads opengl on any opengl-call (not only on swap buffers) (anders)
- cpu/help: added notes on mis-aligned ldrd/strd (cpu memory alignments chapter)
- cpu/detail: emulates mis-aligned ldrd/strd (clips lower 2 bits) (not 3 bits)
- cpu/bugfix: fixed ldrd/strd bugged alignment warning (thanks anders norlander)
- winxp/xboo: nocashio install bugfix: added "system32\" in CreateService param
- winxp: supports Alt+key combinations (VK_LMENU instead of unsupported VK_MENU)
- internal: sorted/re-arranged nds variables (for future nds snapshot support)
- setup: changed color/depth settings: re-applies nds_color_xlat (backlights)
- web/paypal: fixed missing CRLF between "=" / "-----END PKC" (thanks francesco)
- nds/directboot: puts nds7_bios_crc and user_settings_base in RAM (as by BIOS)
- nds/3d: cleanup: unloads opengl library (if loaded) on exit
- nds/3d: uses win31-style upside-down-images (required for nvidia geforce)
- nds/help: new chapter on accessing gba-slot/gba-carts in ds-mode (clks/addr)
- gba/help: new chapter on gba cart real time clock (rtc) (used in boktai)
- gba/help: new chapter on gba cart solar sensor (boktai, thanks momov for cart)
- gba/help: new chapter on gba cart rom-chip 4bit io port (used in boktai)
- gba/help: added backup eeprom chip names 9853 (mario), and 9854 (boktai)
- nds/directboot: stores RomChipID in RAM (as by BIOS) (verified by newer games)
- nds/bugfix: hwreset memclear includes nds7 I/O region (older version didn't)
- gba/help: added note on ZERO-padded titles in cart-header (eg. in boktai)
- gba/help: fixed joybus entrypoint in gba-cart-header summary (E0h instead E4h)

Site Officiel / Topic Officiel NDS LinkCard
Revenir en haut Aller en bas
https://spix-production.forumgaming.fr
 
[Emulateur] No$gba version 2.3b
Revenir en haut 
Page 1 sur 1
 Sujets similaires
-
» [Emulateur DS] No$gba v2.3d
» Emulateur Atari ST
» [Emulateur] DeSmuMe 0.6.0
» [Emulateur PC] NeonDS v0.0.3
» [Emulateur] DeSume 0.71

Permission de ce forum:Vous ne pouvez pas répondre aux sujets dans ce forum
SpixSh@dow Production :: Archives Portable-UnderGround :: Archives de Portable UnderGround :: News-
Sauter vers: